![]() ![]() The hidden object aspect of the game is fun. I couldn't tell you how many times I completely missed an item because of its decolouration. ![]() The colourless areas make finding different items a lot more difficult because it will blend in really well with the environment, giving a good reason to light up your entire island. You'll often be asked to run around looking for items that the characters lost and need you to recover. I didn't know this at first-despite it being there in the tags for the game-but Cozy Grove plays like a hidden objects game, but in more of an isometric setting. ![]() You are quickly taught how to fish, with some of the most forgiving mechanics I've seen in gaming that I deeply appreciated, finally making fishing a lot more relaxing rather than stressing that you will miss a rare fish, and you are allowed to run around picking up stuff. The gameplay is everything you'd expect it to be. However, the more I listen to them, the more charmed I am, to the point of looking forward to some of them. There are three that loop, and at first I wasn't entirely convinced by them. Not to forget of course the absolutely gorgeous soundtracks that play in the background. Knowing that you're progressing toward making the island bright and pretty really adds even more to feel accomplished for. The graphics are absolutely gorgeous, however, and the way the game colours the world to show what parts are lit up makes for a very interesting style that I haven't seen anywhere else, and being able to slowly bring light to the island is rewarding. On one hand, the constantly changing island allows for more exploration and new ways that the world looks, but on the other, doing so completely takes away the point of decorating for your animal friends because your decorations will stop being relevant the next morning. Unfortunately, the island does change every day, which does have its pros and cons. Each day, the vendor Kit will restock things and you will be able to decorate the island. You are expected to log in every day and be able to help the animals. The slow way Cozy Grove plays is something you either hate or love and depending on which side you fall on, the game will definitely enchant you or not. Not every favour that you do for the bears will reward you with a log, and generally receiving less tasks means you will only be able to play about an hour per real-time day. On subsequent days, everything slows down. Each time you feed it, more logs are required, and this is how the game time gates the gameplay. You are immediately introduced to several characters on Cozy Grove, and allowed to play a lot on your first day.Įvery time you help a resident, they will give you an item called a Spirit Log, which you can feed to Flamey-your campfire companion-to expand the island. The game's setting is a small island named Cozy Grove, in which you, a Spirit Scout, are tasked with appeasing all of the restless souls in the land. The game's graphics have a Don't Starve feel to them, and the way the world gets lit up as you interact with it is something that I was particularly in love with. The first time I saw Cozy Grove on Steam I was instantly enamoured. On Spry Fox’s website, they claim they “ want to make the world a happier place” with games, and I say they have more than achieved that goal.// Reviews // 24th Oct 2021 - 2 years ago // By Artura Dawn Cozy Grove Review It’s endlessly charming, and a real breath of fresh air in terms of its style and gameplay loop. This type of early game just isn’t as much my thing, but it might be yours.Īll in all, I say this is a great game to pick up if you’re a fan of the genre. The post game could also require a bit more resource management too, I just won’t know until I get there. Some players might actually enjoy the abundance of resources, though - I can see how it could make for a more relaxing experience for people who aren’t interested in the early game grind. I also didn’t really fish unless an NPC asked for one, because I had so much money I didn’t need to sell anything, which is usually why I fish in these kinds of games. I kept getting gifted so many furniture items I didn’t need to buy any at all. From the start, Cozy Grove left me wanting for nothing - I had tens of thousands of coins within my first couple of days playing, and if an NPC needed me to gather resources for them, half the time I could just complete the quest on the spot with items I already had. ![]()
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